Testing Like a User, Not a Developer
A big lesson I’ve learned in QA is that testing like a developer gives you very different results than testing like a user.
Developers understand how the system is meant to work. Users don’t, and they shouldn’t have to.
When I test, I try to forget how something was built. I focus on what the interface shows, which actions feel natural, and what a user might expect. If something only works for people who know the details behind it, that’s a problem.
Users don’t worry about data models or APIs. They care about their goals: “I want to log in.” “I want to submit this form.” “I want confirmation that this worked.” QA should always keep this in mind when testing.
I pay close attention to messages—error messages, success states, and loading indicators. Are they clear? Do they help the user move forward, or do they leave people confused? Even if a response is technically correct, it can still create a bad user experience.
I also test for impatience. Users might click twice, refresh the page, or leave and come back. These actions aren’t rare; they’re normal. Testing like a user means accepting this as part of real behavior.
This way of thinking also changes how I report issues. Instead of only using technical terms, I explain how the problem affects the user. What do they see? What do they think is happening? What trust is lost if something fails without warning?
When QA tests are designed with users and teams in mind, they help build better products. It’s not just about software that works, but about software that feels reliable and easy to use. That difference stands out and adds real value.
